RayWare
RayWare is a fast-paced collection of 16 microgames inspired by the theme of connections, created as an entry for the raylib NEXT Game Jam.
Each game presents a short, timed challenge that tests your reflexes and quick thinking. Fail a game, and it's back to the beginning—but pass all 16 in a single run to win!
Each microgame has different controls, shown briefly before it starts. Some use the mouse, while others rely on simple key combos. Expect a mix of quick reactions, puzzling connections, and a bit of chaos!
Jump into RayWare and see if you can complete all 16 microgames without a hitch!
Uses the WHITE, BLACK, GRAY, BROWN, RED, GREEN, BLUE and YELLOW colors defined in raylib.
Credits:
@nop4n1c
@ClintEdwood
Assets:
- Satellite 1: https://www.pexels.com/photo/white-and-black-satellite-586063/
- Satellite 2:https://www.pexels.com/photo/view-of-communications-tower-against-cloudy-sky-256...
- Lightbulb: https://www.pexels.com/photo/photo-of-light-bulb-1495580/
- Alien: https://www.pexels.com/photo/ashtray-with-an-alien-toy-inside-9739196/
- Skeleton: https://www.pexels.com/photo/human-skeleton-model-5428147/
- Trumpet: https://www.pexels.com/photo/photo-of-trumpet-3357078/
- Kenney Assets: https://kenney.nl/assets
- Arrow Keys: https://www.flaticon.com/free-icon/up-arrow_3602479?term=arrow+keys&page=1&posit...
- Menu sound: https://freesound.org/people/DrMinky/sounds/166186/
- Win sound: https://freesound.org/people/Higgs01/sounds/428156/
- Lose sound: https://freesound.org/people/Leszek_Szary/sounds/173958/
- Background music: https://opengameart.org/content/head-in-the-sand-seamless-loop
- Water sound: https://opengameart.org/content/water-flowing-sound
- Signal sound: https://opengameart.org/content/mysterious-radio-signal
- Piano sounds: https://github.com/pffy/wav-piano-sound
Comments
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So many creative levels!
Really fun, well polished but can you add wasd support, when I click up or down key website scrolls and game goes out of view
Hey, thanks. I just updated it. Now the arrow keys should not scroll the page when the game is in focus.